How I DDoS’d myself using Amazon Route 53

It’s good to be able to have a laugh at yourself from time to time. It keeps you humble. I was left scratching my head earlier when this site and another I host started throwing back 504 status codes. This blog’s just for kicks, it’s not monetised and I’m happy using cheap hosting as there’s nothing mission critical. As such there’s no auto-scaling or high availability in place, so if it goes down, it’s down until I fix it.

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Yo ho, yo ho, a pirate’s life for me!

What does a pirate say on their eightieth birthday? “I’m eighty” (“aye, matey”….geddit?)

Ahem, having picked up Xbox Game Pass a couple of months ago, I finally decided to give Sea Of Thieves a shot. I played some of the beta over a year ago and quite enjoyed it, but was running solo, so didn’t get the full experience and filed it away under “might get to it at some point”. Some of the DoD Storm crew have been playing pretty regularly and raving about it, so I thought I’d jump in and give it another shot.

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Is AWS retiring the ds2.xlarge Redshift node type?

It’s rampant speculation time. AWS have released a number of nice features for Redshift over the last few months, from maintenance improvements like auto-vacuum and auto-analyze, to time savers like the in-browser query editor and new cluster configuration recommendation tool, that helps you find the right cluster configuration for your needs. It’s these two features that lead me to my wild assumption in the title, for one main reason – neither of them support the ds2.xlarge node type.

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Anthem screenshot-flying in a Javelin

Thoughts on the Anthem demo

This weekend I’ve been spending a little time on the Anthem demo/beta. That is, eventually, once the initial networking issues were resolved. It’s part of the reason for these betas, especially for online persistent games like Anthem, The Division, or Destiny, but the scale of the networking issues suggests that either someone completely underestimated the number of players, or made some very poor technical choices.

Regardless, I managed to get into the demo and spend some time flying around in my Iron Man-esque Javelin suit, and here’s what I made of the experience.

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The Dreaming City in Destiny 2: Forsaken

My top games of 2018

It’s that time of year again where we’re recovering from eating and drinking too much, and looking forward to the new year filled with exciting opportunities and a chance to do better.  Who knew that an arbitrary point in the Earth’s orbit round the Sun had such power?  I’ve definitely neglected the blog this past year or so (I’ve been a little more active on my dev blog, but only just) and I’m contemplating just migrating all the content from this site over to picnicerror.net and focusing my efforts on one site.  Anyway, I digress.  I think my last post on this site was looking back (very belatedly) at my favourite games from 2017, so it seems kind of fitting that my next post is this one. Continue reading…